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Portfolio 2025

Portfolio 2025

Currently designing for

Also designed for

Hello I am

Hello I am

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I thrive on blending creativity and coffee with tech. I love making interfaces feel intuitive, engaging, and just a little bit delightful. Thriving to craft experiences that align with user needs and business goals. Always with purpose and a pinch of fun.

I thrive on blending creativity and coffee with tech. I love making interfaces feel intuitive, engaging, and just a little bit delightful. Thriving to craft experiences that align with user needs and business goals. Always with purpose and a pinch of fun.

//. likes to make digital experiences feel simple, intuitive, and delightful.It started with bullet journalling and painting before I even knew what UI/UX was. Studying Computer Science at VIT gave me structure and problem-solving skills.Design helped me turn that into products that feel right and seamless.At MPL, I worked on improving the first-time user experience for Callbreak by making the gameplay more approachable. At Airtribe, I focused on visual design and brand consistency across their learning platform. Currently at Niyo, I am part of the Cards and App Experience team. I have been building loyalty while also working on some features for the cards experience.

//. likes to make digital experiences feel simple, intuitive, and delightful.It started with bullet journalling and painting before I even knew what UI/UX was. Studying Computer Science at VIT gave me structure and problem-solving skills.Design helped me turn that into products that feel right and seamless.At MPL, I worked on improving the first-time user experience for Callbreak by making the gameplay more approachable. At Airtribe, I focused on visual design and brand consistency across their learning platform. Currently at Niyo, I am part of the Cards and App Experience team. I have been building loyalty while also working on some features for the cards experience.

Here is a little sneak peek

Background with a conic gradient.

Senior Designer

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Led a 10+ member design team, delivering event creatives, project UIs, and hackathon assets. Drove collaboration between design, dev, and marketing teams.

Created posters, social media creatives, and developer-focused UIs

Mentored juniors and conducted design reviews to ensure quality

Aligned design with user goals and developer feasibility

🚀

GDSC, VIT Vellore

Senior Designer

(2020 – 2023)

Led a 10+ member design team, delivering event creatives, project UIs, and hackathon assets. Drove collaboration between design, dev, and marketing teams.

Created posters, social media creatives, and developer-focused UIs

Mentored juniors and conducted design reviews to ensure quality

Aligned design with user goals and developer feasibility

Designer

(Mar 2024 – Sept 2024)

Completed intensive product design training with mentorship from industry experts. Developed a portfolio through real-world assignments and peer feedback.

Participated in design sprints and portfolio critique sessions

Delivered 4+ product design projects based on briefs and user needs

Focused on visual hierarchy, interaction design, and accessibility

🎓

10K Designers

Designer

(Mar 2024 – Sept 2024)

Completed intensive product design training with mentorship from industry experts. Developed a portfolio through real-world assignments and peer feedback.

Participated in design sprints and portfolio critique sessions

Delivered 4+ product design projects based on briefs and user needs

Focused on visual hierarchy, interaction design, and accessibility

Design Intern

(Mar 2024 – Sept 2024)

Crafted visually engaging platform interfaces and marketing creatives for cohort-based learning experiences. Focused on creating cohesive visual systems that elevated brand identity while supporting intuitive user journeys.

Designed visual components, banners, and illustrations for campaign rollouts

Created consistent visual language across web and social platforms

Partnered with PMs and developers to ensure pixel-perfect delivery

👩🏻‍🏫

Airtribe

Design Intern

(Mar 2024 – Sept 2024)

Crafted visually engaging platform interfaces and marketing creatives for cohort-based learning experiences. Focused on creating cohesive visual systems that elevated brand identity while supporting intuitive user journeys.

Designed visual components, banners, and illustrations for campaign rollouts

Created consistent visual language across web and social platforms

Partnered with PMs and developers to ensure pixel-perfect delivery

🎮

Mobile Premier League

Product Design Intern

(Oct 2024 – Feb 2025)

Worked on real-time card games like Rummy and Callbreak to enhance gameplay clarity and retention. Collaborated with cross-functional teams to ship impactful features and improve the first-time user experience through iterative design.

Designed onboarding, game flows, and interaction patterns for card games

Conducted usability tests and implemented design feedback loops

Partnered with PMs and developers to ensure pixel-perfect delivery

🎮

Mobile Premier League

Product Design Intern

(Oct 2024 – Feb 2025)

Worked on real-time card games like Rummy and Callbreak to enhance gameplay clarity and retention. Collaborated with cross-functional teams to ship impactful features and improve the first-time user experience through iterative design.

Designed onboarding, game flows, and interaction patterns for card games

Conducted usability tests and implemented design feedback loops

Partnered with PMs and developers to ensure pixel-perfect delivery

Product Design Intern

(Jul 2025–Present)

Currently working as a Product Design Intern at Niyo Global in the Cards and App Experience team, focusing on loyalty and credit card journeys. Partnering with PMs and engineers to make everyday money tasks feel clear, rewarding, and low‑friction

Designing a unified Rewards experience that brings coins, reversals, vouchers, and scratch cards into one simple, predictable dashboard. Shaping end‑to‑end refer‑and‑earn flows so users understand how referrals work and can clearly see who they invited and what they earned.

Developing SCC/DCB auto bill pay journeys from surfacing to setup and management to help users avoid penalties and interest with minimal friction.

Collaborating on an AI relationship manager concept, mapping intents and touchpoints so it can answer finance questions and guide users in context.

✈️

Niyo Global

Product Design Intern

(Jul 2025–Present)

Currently working as a Product Design Intern at Niyo Global in the Cards and App Experience team, focusing on loyalty and credit card journeys. Partnering with PMs and engineers to make everyday money tasks feel clear, rewarding, and low‑friction

Designing a unified Rewards experience that brings coins, reversals, vouchers, and scratch cards into one simple, predictable dashboard. Shaping end‑to‑end refer‑and‑earn flows so users understand how referrals work and can clearly see who they invited and what they earned.

Developing SCC/DCB auto bill pay journeys from surfacing to setup and management to help users avoid penalties and interest with minimal friction.

Collaborating on an AI relationship manager concept, mapping intents and touchpoints so it can answer finance questions and guide users in context.

I’ve grown up exploring different forms of art, which has kept my creativity flowing and made design feel instinctive. It’s how I stay connected to the craft beyond the screen.

From the archives

From the archives

Not perfect, but perfectly important. These early design attempts reflect how far I’ve come and how much I’ve always cared about getting better at this craft.

Not perfect, but perfectly important. These early design attempts reflect how far I’ve come and how much I’ve always cared about getting better at this craft.

Travel Website

HCI Project-2021

Travel Website

HCI Project-2021

Amazon Redesign

First Figma Design-2020

Amazon Redesign

First Figma Design-2020

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