






Currently designing for
Also designed for







Hello I am
Hello I am
I thrive on blending creativity and coffee with tech. I love making interfaces feel intuitive, engaging, and just a little bit delightful. Thriving to craft experiences that align with user needs and business goals. Always with purpose and a pinch of fun.
I thrive on blending creativity and coffee with tech. I love making interfaces feel intuitive, engaging, and just a little bit delightful. Thriving to craft experiences that align with user needs and business goals. Always with purpose and a pinch of fun.
//. likes to make digital experiences feel simple, intuitive, and delightful.It started with bullet journalling and painting before I even knew what UI/UX was. Studying Computer Science at VIT gave me structure and problem-solving skills. Design helped me turn that into products that feel right and seamless.At MPL, I worked on improving the first-time user experience for Callbreak by making the gameplay more approachable. At Airtribe, I focused on visual design and brand consistency across their learning platform. In every project, I aim to reduce friction and create experiences that feel thoughtful and clear.
//. likes to make digital experiences feel simple, intuitive, and delightful.It started with bullet journalling and painting before I even knew what UI/UX was. Studying Computer Science at VIT gave me structure and problem-solving skills. Design helped me turn that into products that feel right and seamless.At MPL, I worked on improving the first-time user experience for Callbreak by making the gameplay more approachable. At Airtribe, I focused on visual design and brand consistency across their learning platform. In every project, I aim to reduce friction and create experiences that feel thoughtful and clear.


@nandi





@prianca

My Work Experience
🚀
GDSC, VIT Vellore
Senior Designer
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Led a 10+ member design team, delivering event creatives, project UIs, and hackathon assets. Drove collaboration between design, dev, and marketing teams.
Created posters, social media creatives, and developer-focused UIs
Mentored juniors and conducted design reviews to ensure quality
Aligned design with user goals and developer feasibility
Led a 10+ member design team, delivering event creatives, project UIs, and hackathon assets. Drove collaboration between design, dev, and marketing teams.
Created posters, social media creatives, and developer-focused UIs
Mentored juniors and conducted design reviews to ensure quality
Aligned design with user goals and developer feasibility
🎓
10K Designers
Designer
(Mar 2024 – Sept 2024)
Completed intensive product design training with mentorship from industry experts. Developed a portfolio through real-world assignments and peer feedback.
Participated in design sprints and portfolio critique sessions
Delivered 4+ product design projects based on briefs and user needs
Focused on visual hierarchy, interaction design, and accessibility
Completed intensive product design training with mentorship from industry experts. Developed a portfolio through real-world assignments and peer feedback.
Participated in design sprints and portfolio critique sessions
Delivered 4+ product design projects based on briefs and user needs
Focused on visual hierarchy, interaction design, and accessibility
👩🏻🏫
Airtribe
Design Intern
(Mar 2024 – Sept 2024)
Crafted visually engaging platform interfaces and marketing creatives for cohort-based learning experiences. Focused on creating cohesive visual systems that elevated brand identity while supporting intuitive user journeys.
Designed visual components, banners, and illustrations for campaign rollouts
Created consistent visual language across web and social platforms
Partnered with PMs and developers to ensure pixel-perfect delivery
Crafted visually engaging platform interfaces and marketing creatives for cohort-based learning experiences. Focused on creating cohesive visual systems that elevated brand identity while supporting intuitive user journeys.
Designed visual components, banners, and illustrations for campaign rollouts
Created consistent visual language across web and social platforms
Partnered with PMs and developers to ensure pixel-perfect delivery
🎮
Mobile Premier League
Product Design Intern
(Oct 2024 – Feb 2025)
Worked on real-time card games like Rummy and Callbreak to enhance gameplay clarity and retention. Collaborated with cross-functional teams to ship impactful features and improve the first-time user experience through iterative design.
Designed onboarding, game flows, and interaction patterns for card games
Conducted usability tests and implemented design feedback loops
Partnered with PMs and developers to ensure pixel-perfect delivery
🎮
Mobile Premier League
Product Design Intern
(Oct 2024 – Feb 2025)
Worked on real-time card games like Rummy and Callbreak to enhance gameplay clarity and retention. Collaborated with cross-functional teams to ship impactful features and improve the first-time user experience through iterative design.
Designed onboarding, game flows, and interaction patterns for card games
Conducted usability tests and implemented design feedback loops
Partnered with PMs and developers to ensure pixel-perfect delivery
✈️
Niyo Global
Product Design Intern
(Jul 2025–Present)
Collaborating with product managers, UX/UI designers, and developers to enhance key finance features in the Niyo app, including cards, homepage, communications, and rewards.
Leading the design and ongoing improvement of the Rewards page by applying user-centered design principles and leveraging user insights to drive engagement.
Supporting design research activities such as user interviews, usability testing, and data analysis to inform product strategy.
Assisting in crafting wireframes, prototypes, and visual assets aligned with business goals to elevate the user experience within the finance vertical.
✈️
Niyo Global
Product Design Intern
(Jul 2025–Present)
Collaborating with product managers, UX/UI designers, and developers to enhance key finance features in the Niyo app, including cards, homepage, communications, and rewards.
Leading the design and ongoing improvement of the Rewards page by applying user-centered design principles and leveraging user insights to drive engagement.
Supporting design research activities such as user interviews, usability testing, and data analysis to inform product strategy.
Assisting in crafting wireframes, prototypes, and visual assets aligned with business goals to elevate the user experience within the finance vertical.
















































I’ve grown up exploring different forms of art, which has kept my creativity flowing and made design feel instinctive. It’s how I stay connected to the craft beyond the screen.
Design Thinking
Design Thinking
So, what does my process look like?
So, what does my process look like?
Empathize
Identify user pain points and understand where players are getting stuck.
Define the Problem
Distill insights into clear design challenges rooted in gameplay mechanics.
Conduct Research
Explore user behavior, competitive benchmarks, and onboarding strategies.
Ideate & Prototype
Design intuitive solutions, build quick prototypes, and refine through testing.
Implement & Iterate
Polish designs, address feedback, and ensure edge cases, states, and enhancements are covered.
Empathize
Identify user pain points and understand where players are getting stuck.
Ideate & Prototype
Design intuitive solutions, build quick prototypes, and refine through testing.
Conduct Research
Explore user behavior, competitive benchmarks, and onboarding strategies.
Ideate & Prototype
Design intuitive solutions, build quick prototypes, and refine through testing.
Implement & Iterate
Polish designs, address feedback, and ensure edge cases, states, and enhancements are covered.
From the archives
From the archives
Not perfect, but perfectly important. These early design attempts reflect how far I’ve come and how much I’ve always cared about getting better at this craft.
Not perfect, but perfectly important. These early design attempts reflect how far I’ve come and how much I’ve always cared about getting better at this craft.
Prototyping Playlist
Prototyping Playlist
Tracks and tools go hand in hand. Here’s the music that keeps my wireframes flowing, ideas sparking, and sprints in sync.
Tracks and tools go hand in hand. Here’s the music that keeps my wireframes flowing, ideas sparking, and sprints in sync.